Enter your current level and the level you wish to reach. You can also enter fractional levels if you want more precision.
Current XP | - |
Target XP | - |
XP Remaining | - |
Mob | XP per action | Actions needed | |
---|---|---|---|
Mob Kills | |||
Tiny Slime | 1.0 | - | |
Small Slime | 2.0 | - | |
Big Slime | 4.0 | - | |
Blaze | 10.0 | - | |
Ender Dragon | 12000.0 | - | |
Other Hostile | 5.0 | - | |
Animals | 2.0 | (1.0 - 3.0) | - |
Mining | |||
Coal Ore | 1.0 | (0.0 - 2.0) | - |
Redstone Ore | 3.0 | (1.0 - 5.0) | - |
Lapis Lazuli Ore | 3.5 | (2.0 - 5.0) | - |
Emerald Ore | 5.0 | (3.0 - 7.0) | - |
Diamond Ore | 5.0 | (3.0 - 7.0) | - |
Smelting | |||
Smooth Stone | 0.1 | - | |
Glass | 0.1 | - | |
Coal/Charcoal | 0.1 | - | |
Brick | 0.2 | - | |
Green Dye | 0.2 | - | |
Lapis Lazuli | 0.2 | - | |
Cooked Food | 0.3 | - | |
Redstone | 0.7 | - | |
Iron | 0.7 | - | |
Gold | 1.0 | - | |
Diamond | 1.0 | - | |
Other | |||
Bottle o' Enchanting | 7.0 | (3.0 - 11.0) | - |
Mob Spawner | 29.0 | (15.0 - 43.0) | - |
Notes:
- Tiny/Small/Big Slime categories include their Lava Slime counterparts.
- An XP value like "3.5 (2.0 - 5.0)" indicates that the action randomly provides between 2.0 and 5.0 XP. The number of actions needed is calculated based on the average value (3.5 XP).
- The XP values for smelting are multiplied by the number of items removed from the furnace, then any leftover fraction is awarded at random. For example, if you remove a stack of 8 iron ingots (0.7 XP each), since 0.7 * 8 = 5.6 you will always receive at least 5 XP, and 60% of the time you wil receive an additional 1 XP. (This all averages out, so there is no advantage to smelting in stacks of a particular size.)